Skill Tree


The idea behind this skill tree was to design 4 starting points (red, blue, green, purple) that lead and mix into each other. The player would begin by choosing one of the starting corner skills (red – strength/reaction, blue – will/enchantment, green – agility/movement, purple – illusion/deceit) and in time would unlock up to 3 additional skills located around the unlocked skills.

In the center lies the yellow skill signifying union/team-up. Any other skill on the inside would have a mix of qualities from the two surrounding starting skills. The additional skill at the bottom serves both to prevent the purple path from reaching any of the higher skills including union, and from letting the blue path get any of the purple ones as they are considered the exact opposite by the game’s lore.

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